Welcome to Erth One
A Conscious Planet with a Conscience
Eons ago, the first earth felt pain when its inhabitants spread across the Heartland, damaging the environment. When some ancients learned to communicate in rhythmic rhyme, the lowest speech form that could synchronize with Erth One's crystal matrix mind, the planet recruited Erth SCOUTs (Super Conductors of Unified Terraforming) to act as its appendages and repair the damage. As the population grew, Erth SCOUTs' lower BODIE (Body of Diagnostic Immunity Enhancers) did routine maintenance. Its HEAD (Head Erth Adapting Directors) Council used Erth One's powerful crystals to repair big problems by rearranging matter.
This re-creation also served as recreation when SCOUTs turned the western desert salt flats into fertile sugar sand. The desert turned to luscious dessert territory. All within the Heartland's heart-shape boundaries lived in peace and plenty until Callitformer, Flowreeda and other Outlands grew jealous of the Heartland's bounty and the Erth SCOUTs' power. Most of those ancient SCOUTs died during the Great War which followed, tearing the Heartland in two. Open wounds festered and Erth One's mind went dormant. With no power left to take, the Outlanders abandoned the divided continent. Blight spread from the Heartland's open wounds, turning lower life forms to low-lives which threatened civilization's last remnants.
At last the ancient planet awakens to find its life-blood poisoned, choking off the Heart Well. With no mental contact except a faint one far across the universe, Erth One has no other hope than sending crystal distress messages to a young sibling, Earth.
This re-creation also served as recreation when SCOUTs turned the western desert salt flats into fertile sugar sand. The desert turned to luscious dessert territory. All within the Heartland's heart-shape boundaries lived in peace and plenty until Callitformer, Flowreeda and other Outlands grew jealous of the Heartland's bounty and the Erth SCOUTs' power. Most of those ancient SCOUTs died during the Great War which followed, tearing the Heartland in two. Open wounds festered and Erth One's mind went dormant. With no power left to take, the Outlanders abandoned the divided continent. Blight spread from the Heartland's open wounds, turning lower life forms to low-lives which threatened civilization's last remnants.
At last the ancient planet awakens to find its life-blood poisoned, choking off the Heart Well. With no mental contact except a faint one far across the universe, Erth One has no other hope than sending crystal distress messages to a young sibling, Earth.
_The Heartland is breaking, ripe for another taking.
Who will rescue the war-torn planet? Find out by reading Erth Won.
_
Boy Scout Morgan Earhart has his hands full trying to earn his Orienteering Merit Badge and respect from the jock bullies at school, all while enduring nightmares of his brother’s fiery death and dealing with a mother obsessed with rhyme. When he finds a crystal distress message only he can see, he thinks he’s gone crazy. Either that or Erth One, the sentient planet that sent the message, is desperate to want a nearsighted, pointy-eared bully-magnet as an Erth Scout.
The crystal may be Morgan's chance to do something more important with his life than besting bullies--until an accident creates his mental opposite, MT(sounds like empty). Under MT's control, Morgan will be lucky to survive his Boy Scout Orienteering challenge. The race against jocks using only a map and compass to find the way through rough woods turns into a nightmare stop in the Nulland Void. Even if mysterious voices send Morgan on to Erth One, they can't save him from MT.
In a race through twisted just desserts and other pun-nishments, Morgan must find help to purify the poisoned Heart Well and beat MT before erthquakes tear the Heartland apart, or he'll die a double death, along with Erth One. Maybe a bewitching Green Witch villager will decide who gets his just desserts and who lives, if her fire-breathing firebird doesn't eat everyone first.
If you'd like to read Erth Won, put in a word with your favorite agent or publisher to contact the author and make an offer. This book can stand on its own once its gets a cover, but seriesly, it's the first of many pun-filled Erth One adventures written by the author, Sher A. Hart, for teens and the young at heart.
Boy Scout Morgan Earhart has his hands full trying to earn his Orienteering Merit Badge and respect from the jock bullies at school, all while enduring nightmares of his brother’s fiery death and dealing with a mother obsessed with rhyme. When he finds a crystal distress message only he can see, he thinks he’s gone crazy. Either that or Erth One, the sentient planet that sent the message, is desperate to want a nearsighted, pointy-eared bully-magnet as an Erth Scout.
The crystal may be Morgan's chance to do something more important with his life than besting bullies--until an accident creates his mental opposite, MT(sounds like empty). Under MT's control, Morgan will be lucky to survive his Boy Scout Orienteering challenge. The race against jocks using only a map and compass to find the way through rough woods turns into a nightmare stop in the Nulland Void. Even if mysterious voices send Morgan on to Erth One, they can't save him from MT.
In a race through twisted just desserts and other pun-nishments, Morgan must find help to purify the poisoned Heart Well and beat MT before erthquakes tear the Heartland apart, or he'll die a double death, along with Erth One. Maybe a bewitching Green Witch villager will decide who gets his just desserts and who lives, if her fire-breathing firebird doesn't eat everyone first.
If you'd like to read Erth Won, put in a word with your favorite agent or publisher to contact the author and make an offer. This book can stand on its own once its gets a cover, but seriesly, it's the first of many pun-filled Erth One adventures written by the author, Sher A. Hart, for teens and the young at heart.
Have platform, will travel. This writer loves to visit schools and teach students the art of creative writing. It's fun and free for all, not a free-for-all, so visit my contact and interact page to make arrangements within Okaloosa County in Florida's panhandle.
Even if you're not a teacher or a parent, please click the facebook like button below to show your interest and support. | Explore the Heartland, if you dare.* The map above is a working copy, but you may be able to locate some not quite North American feature near your home. Whatever you do, don't assume the Rock Candy mountains are a harmless candy-land. These rock candies may be your worst nightmare.
*Have a heart. The author is not responsible for any injuries to a viewer's eyes, nor to their intelligence from unaccustomed exercise, or for insults to any area excluded from the Heartland. It's all in pun. |
